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namco 



POINT BLANK 



TM 



Operators Manual 



Part No. 90500078 



© 1994 03 PR C O Ltd - all rights reserved. 



No part of this publication may be reproduced by any mechanical, photographic or electronic 
process, or in the form of phonographic recording, nor may it be stored in a retrieval system, 
transmitted or otherwise copied for public or private use, without permission from namCO Ltd. 

While the information contained in this manual is given in good faith and was accurate at the 
time of publication, BRENT LEISURE LIMITED reserve the right to make changes and 
alterations without notice. 

No responsibility is accepted for unauthorised changes or modifications made to the machine. 



Published by: 
BRENT LEISURE Ltd. 
Unit 1 Brent Crescent, 
London. NW10 OQT 

Phone:- 0181-965-0550 
Fax:- 0181-961-0574 



Contents 



Operators Manual 1 

1. SPECIFICATIONS 4 

2. PRECAUTIONS 5 

2-1 Cautions When Installing 5 

2-2 Caution when Handling 5 

2-3 Cautions when Transporting 5 

3. ADJUSTMENTS 6 

3-1 Turning on the Power 6 

3-2 Switches for Adjustments 6 

3-3 Volume Adjust 6 

3-4 Test Mode 7 

3-4-1 Switch Test 7 

3-4-2 Gun and Lamp Test 7 

3-4-3 Game Menu 8 

3-4-4 Coin Options 8 

3-4-5 Monitor Test 8 

3-4-6 Sound Test 9 

3-4-7 Gun Sight Set-Up 9 

4. PARTS 9 

5. SCHEMATIC 12 



1. SPECIFICATIONS 



POWER SUPPLY 



MONITOR :- 



DIMENSIONS 



WEIGHT 



ACCESSORIES 



220/240volts AC 

Hantarex 28" Polo Colour Monitor with auto degauss. 

780(w) x 900(d) x 2080(h) 

165kg. 

Keys: (Cash Door) 2 

(Coin Door) 2 

(Back Door) 2 

Hex Tamper-Proof Wrench 1 

IEC Mains Lead 1 

Operators Manual 1 



Page 1 



2. PRECAUTIONS 

2-1 Cautions When Installing. 

This game is designed for indoor use only. The game must not be installed outdoors or 
under the following conditions :- 

a. In areas directly exposed to sunlight, high humidity, direct water contact, dust, high 
heat or extreme cold. 

b. In locations that would present an obstacle in the case of an emergency, i.e. near 
fire equipment or emergency exits. 

c. On an unstable surface or subject to floor vibration. 

2-2 Caution when Handling. 

a. AC power must always be turned OFF, and the game disconnected, before 
replacing any parts or connecting/disconnecting connectors. 

b. When unplugging the game from an electrical outlet, always grasp the plug, not the 
mains lead. 

c. The machine must be earthed with a securely connected earthed plug. 

d. Care must be taken at all times to avoid electric shock when inspecting or 
adjusting the game. 



2-3 Cautions when Transporting. 

a. Do not subject the game to physical shock when transporting or moving it. 

b. Always return the levellers to the UP position before moving the machine. 

c. Take care not to rope any moulded (plastic) parts when transporting. 



Page 2 



3. ADJUSTMENTS 

3-1 Turning on the Power 

After installing the product, turn on the power. The power switch is located above the 
mains inlet on the rear of the cabinet. 

3-2 Switches for Adjustments 

Open the front door to find the switches for adjustments. 

1. Service Switch 

Press this switch to obtain game credits without incrementing the coin counter. 

2. Test Switch 

Slide this switch to "ON" to enter test mode. 
Test mode allows game testing and the changing of game settings. 

(See "3-4 Test Mode" on page 4) 

3-3 Volume Adjust 

There are two volume controls, one each for left and right player. Turn the control to 
increase or decrease the volumes. 



SERVICE BRACKET 



COIN COUNTER 



VOLUME 
CONTROLS 




LEFT RIGHT 



TEST SERVICE 



TEST SWITCH 




o 



SERVICE 
SWITCH 



Page 3 



3-4 Test Mode 

1. Open the coin door for access to the service bracket, then slide the test switch 
to "ON". The "Switch Test Screen" appears on the monitor display. 

2. Pressing the service button steps through the test screens. 

3. When testing is finished ensure that the test switch is returned to the "OFF" 
position to return to Game Screen 

The Test Switch must always be "OFF" during normal game mode. 



3-4-1 Switch Test 

1 . Enter test by switching 
the Test Switch ON. The 
"Switch Test Screen" 
appears. 

2. The corresponding 
writing on the test screen 
will change to red while 
the switch under test is 
activated. 







SWITCH TEST 


DIPSW 




12 


OH 


COIN1 




COUNT 


OH 


COIN2 




COUNT 


OH 


IP SWITCH 




2P SWITCH 




TRIGGER 


TRIGGER 




START 


START 



3-4-2 Gun and Lamp Test 



1 . Advance to the GOUT Test Screen 
from the Switch Test Screen by 
pressing the service button on the 
service bracket. 

2. Pressing the 1 Player Start Button 
selects the test required. The 
selected test will change to red. 

3. Pressing the 2 Player Start Button 
will activate the test. 

1P/2P Blowback - Gun recoils each 
time 2 player start switch is 
pressed 

Auto Blowback - Both guns recoil 
constantly when 2 player start 
button is pressed. Pressing start 
button again turns the test off. 



GOUT TEST 



IP BLOWBACK 

OFF 
2P BLOWBACK 

OFF 
IP START LAMP 

NO 
2P START LAMP 

NO 
FLASH 

NO 
AUTO BLOWBACK 

NO 



Flash - Not Used 



Page 4 



3-4-3 Game Menu 



1 . Advance to the Game Menu Screen by 
pressing the service button. 

2. Pressing the 1 Player Start Button selects the 
test required. The selected test will change 
to red. 

3. Pressing the 2 Player Start Button will 
change the settings. 





GAME MENU 


LIFE 


3 


MUSIC IN ATTRACT 




YES 


INITIALIZE HI SCORE 




NO 



3-4-4 Coin Options 

1 . Advance to the Game 
Menu Screen by pressing 
the service button. 

2. Pressing the 1 Player Start 
Button selects the test 
required. The selected test 
will change to red. 

3. Pressing the 2 Player Start 
Button will change the 
settings. 

Note:- The price of play 

adjustments are made on 
the credit board and the 
coin options must be set as 
shown in the table. 



COIN OPTIONS 


GAME COST 


1 COIN 1 CREDIT 


DISCOUNT TO CONTINUE 


NO 


COIN 1 MECH VALUE 


1 COIN COUNT AS 1 COIN 


COIN 2 MECH VALUE 


1 COIN COUNT AS 1 COIN 


BONUS FOR QUANTITY BUY IN 


NONE 


FREE PLAY 


NO 


COIN BOX 


1 WAY 



3-4-5 Monitor Test 

1. Advance to the Game Menu Screen by pressing the service button. 

2. The monitor will display vertical colour bars. 

3. Pressing the service button again will cause the monitor to display a 
Crosshatch pattern. 



Page 



3-4-6 Sound Test 



1 . Advance to the Game Menu Screen 
by pressing the service button. 

2. Pressing the 1 Player Start Button 
changes the request No. 

3. Pressing the 1 Player gun trigger 
will generate a sound. A different 
sound will be produced each time 
the request No. is changed. 



SOUND TEST 


REQUEST No 




OH 




LEFT/RIGHT CHECK= 


=REQUEST No 1H 



3-4-7 Gun Sight Set-Up 

1 To initialize gun sight set-up press and hold in the Service Button and slide 
the Test Switch ON. 

2 Test screen for player 1 gun will appear. To adjust player 2 gun press the 
Service Button. 

3 Follow the instructions on the screen. 

4 When set-up is completed ensure Test Switch is returned to OFF. 



4. PARTS 



DECALS & PLASTICS 



DESCRIPTION 


PART No. 


Side Decal - LH 


40000196 


Side Decal - RH 


40000197 


Front Decal 


40000198 


Play Panel Overlay 


33000022 


Top Flash Vac-Form 


45000196 


Top Flash Acrylic 


30000034 


Play Instruction Card 


42000003 



Page 6 



CABINET 



DESCRIPTION 


PART No. 


Front Glass - Toughened (748x580x6) 


31000020 


Mirror (735x660x3) 


31000021 


Monitor 28" Hantarex Polo 


84000012 


Speaker 4 1 /2 1 ' 20w (with shield can) 


62000006 


Switch Mode Power Supply 


83000040 


Schaffner Mains In Assy 


66000016 


Schaffner Boot 


66000017 


Fuse 5amp 20mm Slo-Blo 


63500600 


Interlock Switch 


60000006 


Interlock Cover 


39000028 


Transformer 


67700015 


Bridge Rectifier 


71000040 


Capicitor 22,000mfd 25v 


70200043 


Fuse 3amp VA" Slo-Blo 


63500547 


18" 15w Fluorescent Tube 


64500000 


Choke 15 w 


63300000 


Starter 


63000000 


75mm Castor 


59000005 


M16 Adjustable Foot 


88300079 


lOOohm lOw WAV Potentiometer 


76000164 


3.5-6v Panel Meter 


65000002 


Service Switch 


60000059 


Start Button Assy - Red 


60200235 


Start Button Assy - Blue 


60200237 


Test Switch 


60000023 


Gun Assy - Red 


XPB-GUNRED 


Gun Assy - Blue 


XPB-GUNBLUE 


Gun Chain 


45000209 


Chain Clip 


45000211 


Holster 


45000199 



Page 



5. SCHEMATIC 






J15 


1 1 


+ 5V 


£ £ 


+ 1EV 


3 3 


<-24V 


4 4 


GND 


5 5 


+ 5V 


6 6 


+ 12V 


7 7 


GND 


8 9 


GND 


9 9 


+ 5V 


10 1Q 


+ 1EV 


11 11 


GND 


IE IE 









220/240 VAC 
MAINS IN 



Page 



J102 EDGE 48P J101 JAMMA 56P 







. 


31 PS2DP 




A3 


A? 


V, RED 




rp 


P!M 


V. GREEN 




A 4 


A 4 


V. fiiLUL 




R4 


R4 


C SYNC 




A C ": 


A-" 


V. END 










R 


PP 


RP 


SPKR + 


AP 


A? 


SPKR - 


in 


R3 


fi=< 


SPKR - 


A c -> 


R? 


SPKR + 


<_ 








AP 


Aft 


SERVICE 












RF 


Rft 


TEST 


. 








- — 


T11 


P-1 


END 




















"BY 


P.? 


COIN 2 




A7 


A 7 


CDIN 1 


^ — 


Ain 


Air 


GNI) 




















T^ 


R^ 


+ 1EV 




A1 


Al 


METER (SI CO 



:b Ass' 



GAME PCB A< 









J27 




IP 2HDDT 


1 


1 


EP SHEET 


P 


p 


GDUTO 


3 


3 


GDUT 1 


4 


4 




h 


s 


EDUT 3 


ft" 


A 


GDUT 4 


/ 


/ 


C.SVNC 


R 


8 


GND 


R 


3 


-i-5V 


in 


in 


GND 


II 


II 


GND 


I? 


1? 


J32 




■H24V 


1 


1 


f?4V 


P 


p 


4-1EV 


M 


3 


■J-RV 


4 


4 


■^5V 


^ 


^ 


SDL1 


ft 


ft 


TRG1 


/ 


/ 


GND 


R 


R 


SENSOR' 


q 


^ 


LAM PI 


in 


in 


SDLP 


II 


11 


TRG2 


1? 


1P 


GND 


n 


n 


SEN SERE! 


14 


14 


LAMP2 


1=1 


ii=; 









PCB RACK A; 



J17 DIN 96P 



IP SHDDT 
gP SHDDT 



GDUT 
GDUT 



GDUT 4 
C.SYNC 



SOU 



SDNSCRi 
AMPI 



in 
<r 

m 



□ 



(A 

□ 



sy 



IP S;"ARr_ 
PR START 



AS i A8 



+e+v 


1 1 


424V 


2 2 


-i-l 2 V 


3 3 


+5V 


4 4 


45V 


5 5 


SDL1 


6 6 


TRG1 


7 7 


GND 


6 


SENSDR1 


9 9 


LAMP1 


10 10 


SOLE 


11 11 


TRG2 


12 12 


GND 


1 3 13 


SENSE RE 


14 14 


LAMP2 


15 15 






1 1 


RED 


2 2 


VHI 


3 3 


DRG 


4 4 


' BLUE 


5 5 


ELK 


6 6 





GUN Assy (J) 









1 


1 


SENSOR 
PCB 


p 


? 


3 


3 











1 


1 


RED 


p 


2 


GREY 


3 


3 


PUR 


4 


4 


' GRN 


s 


■=i 


BLK 


6 


6 











1 


1 


SENSOR 
PCB 


p 


2 


3 


3 









Page